Occupation: Student at the University of Southern California, majoring in Game Design
Residence: Omaha, NE
Date of Performance/Collection: April 21, 2018
Primary Language: English
Collected privately in an empty hallway while his friends played a horror game in the other room, which he returned to after the interview. I began by simply asking, “What do you know about Herobrine?”
The informant first heard about Herobrine from a Youtube video in middle school, around the time when Minecraft was getting very popular.
Informant: “Uhh I know that it was, umm uh, a popular myth surrounding the game Minecraft. Uh, the idea it that it was, uh, an entity hidden in the code that would sort of on a random case-by-case basis do things to your game. Um I also know it’s not true. Uh, you can go through the codes of all, of every single version of Minecraft and see that there’s nothing. Um, but the creators had fun with people and would constantly tease about it, and all of their change logs ever since the old myth came up, they would put, like, ‘Herobrine removed,’ ‘Herobrine removed,’ like ‘he’s finally removed.’ And, um, yeah but it was really popular and it’s a common thing that people who play video games like to do. It’s the same concept as creepypastas of just writing haunted versions of games, especially because they think people are interested in exploring ghost stories as they relate to modern media and modern technology, um, as opposed to the old jaded, like, haunted house that no one’s scared of anymore because we’ve rehashed it in so many works of fiction. But something as ubiquitous as a software that can be downloaded that can be haunted is more interesting.”
Interviewer: “Do you know his origin?”
Informant: “Uhh, something about… the creator, Notch’s, brother passing away? Something like that? Which isn’t true… in the slightest. Other than that, not too well-versed.”
Interviewer: “Do you know anyone who claims to have seen Herobrine, or know someone else who claims to have seen Herobrine?”
Informant: “Umm… I knew a, I knew a lot of uhh… a lot of kids in uhh… uh middle school that would claim it. Uhh… and who no one would ever believe.”
Interviewer: “What does Herobrine supposedly do? If he appears in a game.”
Informant: “Umm, I’ve heard various accounts because, obviously, it doesn’t actually happen, so people’s stories like to vary and people like to one-up each other. Um, but it very, it can be something as just suddenly killing you, suddenly appearing and disappearing, things moving around, um, a lot of things you’ll find in a lot of other ghost story literature.”
This informant does not believe in Herobrine, and provides very logical explanations for why he was such a phenomenon. He is in the age group of people who would be playing Minecraft at its peak of popularity, and being interested in game design, he is well versed in gaming culture.