This is a drinking game that is played at parties around USC utilizing a gamecube game, Super Monkeyball 2. All players take an individual turn trying to complete a level (Super Monkeyball 2 is a game about a monkey inside of a perfectly spherical ball rolling across perilous surfaces with the constant risk of falling off. It is up to the player to rotate the stage, causing the Monkey to move). If a player falls off the stage, they are required to take a “small drink”. If someone completes a stage with more than half of the time remaining (this normally means 30 seconds remaining of an original 60 seconds) then all other players have to take a “large drink”. The game can theoretically continue on until all players complete the final stage, but more frequently the players sooner run out of alcohol or become too drunk to continue.
The game is played and taught by the informant, though it is unclear who originally started it. The informant played Super Monkeyball 2, along with other multiplayer gamecube games, with his sisters while growing up, and as such is quite skilled at the game even while drunk. He brought the game to at least two parties in order to play Drunkey Ball with friends who are as equally enthusiastic about it as he is.
It makes a lot of sense to me for this fast-paced multiplayer game, especially with its emphasis on turn-based play and reaction-based challenges, for Super Monkeyball 2 to be adapted into a drinking game. It also makes particular sense in the context of the parties that they are played at, often hosted by IMGD (Interactive Media Game Development) students in USC’s School of Cinematic Arts. This group of people tends to promote weird, old games like these, and supports their being played at parties.