Nationality: British European
Residence: Sherman Oaks, California
Date of Performance/Collection: March 19, 2020
Primary Language: English
Informant: It’s some ritual that was apparently used to punish bad people somewhere in Europe. The ritual starts at 3 AM and you need a candle, a piece of paper, and your front door. You write your name on the piece of paper then put it outside the door under a lit candle. Knock on the door 12 times and make sure it is EXACT, and make sure to get the last knock to stop at 3AM. Then open the door, pick up the paper and the candle and the game has begun. It lasts until 6 AM, so it’s only three hours but you have to keep your candle lit for all that time. The Midnight Man will try to blow out the candle or scare you into dropping it. Your candle is your only source of light so it’s pretty easy to get super scared. If your candle goes out and you cannot relight it within 5 seconds then surround yourself in a circle of salt and sit there until morning. Do not under any circumstances turn on a light! Both of these things are ways of forfeiting the game but that doesn’t mean the Midnight Man leaves. He haunts you until you complete the game.
Interviewer: So what do you get for winning the game?
Informant: I think you get to make a wish and it will comes true.
Interviewer: So what happens if you lose?
Informant: He kills you, obviously. [laughs]
Background: My informant had done research into different dark ritualized games such as this for a film projection she was doing. She did not end up using this game as the final inspiration for her movie.
Context: My informant and I were staying up late on the night of the 19th, just finishing playing video games together. We were walking through the house in the dark and she tried to scare me with this scary ritual, saying that she was going to do it.
Thoughts: I imagine the combination of sleep deprivation, lack of light, and the general atmosphere of being in an empty house would make for a fun time. Apparently this can be played with multiple people at one time so you could probably mess around with each other a great deal. With that in mind, I suspect this actually could have been a punishment ritual, though I am unsure where it would be used. The game could be turned into a form of psychological torture to get people to confess to crimes by making them think a demon was coming to kill them anyway.