Category Archives: Game

Theatre Catch

Text:

Actors in a stage play/musical will pass around an item like a penny onstage during the show.

Context:

The informant acts in musicals and knows of this ongoing theatre tradition among teenage actors to pass around a penny secretly during shows, sometimes on the last performance, as a catch among the cast. The cast members hand off the penny to each other, very subtly, at inconspicuous moments when the audience cannot see, and whoever is left with the penny at the end of the show is the “loser”. When they pass the penny (or other small object) to each other, it is usually behind each other’s backs or during some kind of exchange, like shaking hands, in the performance so that the audience does not know. The game gives the cast members an obstacle to trying to stay in character during the show.

Analysis:

This catch is a subtle example of the anti-institutional nature of teenagers and children that draws them to do what they are told not to. In a stage play, the actors have been rehearsing their roles for months, and yet they play games, like the penny passing game, to see if they can get each other to break character. This shows us that, while these actors might care very much about the play that they’re in and want to do their best, they also find ways to come together to be subtly rebellious while still acting to the best of their abilities and wanting to succeed.

Random Little Puzzle Game

The puzzle consists of a box drawn onto paper. It contains four columns with the middle two having three sections and the first and last sections having just one in the middle. The point of this puzzle is to fill the boxes with number one to eight. The only rule is, the numbers cannot touch the one that comes before or after it. For example, the number five cannot be placed above, below, or diagonally to numbers four and six.

My dad taught this to me, and he was taught by one of his uncles who would make a competition of it saying the fastest to solve the puzzle would get some sort of prize.

When he taught me the puzzle, he promised to give me ten dollars, but only if I did it before the end of the day. I could not do it, but I did eventually and could not help but be proud of myself. I sometimes go a long time without remembering this puzzle causing me to forget how to solve it and I do it again for fun. Since the last time I played it, I’ve figured out a pattern behind it. It simply serves as another part of the things my dad would hear and gather from his relatives back in Mexico. I can tell it means something to him when people engage in it, probably also to make fun of them for not being able to get it.

Big 2, A Family Game

Nationality: Chinese, American

Primary Language: English

Other language(s): Mandarin

Age: 19 yrs

Occupation: Student

Residence: Houston, Texas

Performance Date: 2/19/2024

Text:

“So, when I was like 3, at family events or gatherings, my family would get together and play this Chinese game called Big 2. My parents introduced me to it and would teach me the rules every year until I got it once I got older, and now we have been and still play it at every gathering, me and the whole family. I like the game, I mean, it’s no poker, but it’s a nice way of getting everyone together you know?”

Context:

My informant, JT, is a friend of mine from my freshman year at USC from Houston, Texas. I talked with JT one night in second semester freshman year up until 5am about our families and our relationships with them. Within this discussion we mentioned our family traditions and he explained one of his after I explained one of mine. At a later time, I asked him about it once more. 

Analysis:

After some slight research on this game, Big 2, I ended up finding out that this may not be a common family tradition within all Chinese families, but it was one which resonated with JT’s Chinese family. The game, 大老二 (Dai Di), or Big Deuce/Big Two, is a commonly played game which originated in coastal China around 1980; it became very popular in Shanghai, Hong Kong, Taiwan and also in the Philippines and Singapore, and has also spread to some western countries. The rules of the game are as follows: The objective is to get rid of all of all the cards in your hand by constantly one-upping your opponents with cards played singly or in certain poker combinations (2 cards, 3 cards, or 5 cards). The value of each card or combination comes from the numerical order of the card(s) used, as well as their suits. The cards of the smallest value are the 3s, followed by the 4s, and so on and so forth till the picture cards. Then, it’s the Aces, followed by the 2s. The suits ascend in value in the following order: diamonds, clubs, hearts, and spades. Therefore, the weakest card in the game would be the 3 of diamonds, and the strongest is the 2 of spades. This is more of a gambling game, which may make sense as to why JT loves Poker so much. I think the game is fun in concept and would love to play it myself. I truly find the influence this game has in Chinese culture and family tradition to be greater than I expected. I didn’t know this game could apparently bring a family together at gatherings and teach gambling to children as well as it did with JT, because he’s actually pretty good at Poker. This game seemingly goes back into late 20th century Chinese culture and has made a dashing transition and migration of the western world.

Lemonade Crunchy Ice

Text:

Lemonade, Crunchy Ice, Sip it once (Up Down Clap), Sip it twice (Up Down Clap), Lemonade (Up Down Clap), Crunchy Ice (Up Down Clap), Made it once (Up Down Clap), Made it twice (Up Down Clap), Turn around (Turn Around), Touch the ground (Touch the ground), Kick your boyfriend out of town! Freeze!

Context:

My informant told me she encountered and played this game in elementary school in Irvine on the playground/blacktop. She says this could be a jumprope game or a hand game.

Analysis:

Personally, I also grew up in Southern California but in Westlake Village which is about 3 hours from Irvine and I never heard about this game as a kid. I think that this is an various of the typical songs elementary school kids sing to play jumprope but it might be more common/popular in the Irvine/Orange County area.

Cat’s cradle

My informant was a Japanese-American college student at USC who grew up in California. Below is a transcript of our conversation talking about the cat’s cradle, a playground game she played as an elementary schooler.

“A cat’s cradle is a string that you can manipulate into different shapes with your hands by making a series of movements with your fingers. It was taught by my friends in elementary school and requires other people to help out to work since the patterns are easily forgettable; I had to ask people all the time how to do it. If you could make a shape out of a string people thought you were cool because you’re making a new shape out of a simple string. It felt mysterious and skillful, like a cool trick you can do to impress other kids on the playground.

I remember I also tried to teach my mom it, who said that she knew how to do it when she was younger but she forgot how to do it as she grew older. I didn’t play cat’s cradle after elementary school. There was no particular reason why; new trends just came up and I forgot how to make it.”

Cat’s cradle seems to invoke a similar sense of fascination and mystery as performing magic tricks, but this sensation seems to be quite ephemeral. It’s reminiscent of how children grow out of pretend play because they feel childish pretending like they’re something else and they want to feel more “grown-up” (this is reflected in how “too old to play pretend” is a common saying.) Because cat’s cradle was a social activity and needed other people to learn it from, the informant probably felt social pressure to stop doing something no longer regarded as “cool” anymore. The fact that the informant’s mother also knew how to do it but forgot as she grew older suggests that this is a common pattern among young children and occurs with every generation.