The Backrooms

Text

C: “originally, I th- it was off of a seemingly random 4-chan post. I think it was a 4-chan post. Um… where it was an image of this oddly yellow, liminal space, seemingly going on forever, where it was captioned something along the lines of detailing these wet – these damp, musty floors, the flickering and the drone of the fluorescent lights. And this almost established a medium or a vessel for many many creatives to then come forth and expand on it in ways never thought imaginable. Um… there are – there is a highly expansive backrooms wiki, um, going across how this first yellow, um maze-like interior was the first level of the backrooms going areas such as um, tunnels with piping, hotels, uh, office buildings, pastures with houses, um, birthday parties, carnivals, any sort of environment where things are presented that are seemingly infinite and just not right, incredibly uncanny in their description and existence. Though beyond that, I feel the most interesting aspect of it is how um.. Esp– like beyond just the image or, uh, text-based creatives, how a lot of visual, how a lot of content creators have taken it to make games about it. I, being one of them myself. Um… Or cane pixels probably making the most, uh, kind of canonizing the backrooms in a way. Being a person to establish these foundations that explore the backrooms, the systems for which they operate aswell as now, later, making a movie about it aswell.

Amost related to it in a sense, before the backrooms were a thing, before they were massively popularized, the internet equivalent of it prior would definitely be the SCP archive or Secure, Contain and Protect where a completely open database or wiki where people, creatives, um… writers who’d effectively go into this archive, write a creature entry, a entity entry for any of these things, whether it’s safe, hard to contain, or incredibly dangerous, um, based off of like what it is, what it does, and all these within the lore of SCP have a place, have an existence because the binding agent is what brings it all together and similar to that, the backrooms — many people can go and make different levels, make level 666, make level 1, make level fun, all these different iterations off of the same start that then now have a breath of air to breath this kind of truth, which is fascinating that, in a way, this fictitious thing is a way for creative minds to bring about how they feel in a medium from back then to the present day”

Context

A fellow folklore scholar told me about their experience with the backrooms during a conversation about digital legends.

Analysis

Legends like this one that grown on the internet are unique in that the collaboration between contributors is recorded in great detail. This means that those who develop the folklore are able to take partial ownership over the role they played in “creating” a legend. You can even see in the informant’s language about “text-based creatives” and “content creators” that there is significantly more agency given to these performers of the legend than the storytellers of the past. On the internet, parts of folklore can be “authored” as the legend continues to grow and morph in new ways.