Tag Archives: children’s game

Tic-Tac-Toe Children’s Game and Song

Nationality: African-American
Age: 8
Occupation: Student
Residence: Los Angeles, CA
Performance Date: 4/27/2012
Primary Language: English

My informant showed me this game in the context of our Forms of Folklore JEP class. She claims to have learned it from her friend, a fellow second grader. She calls it “tic-tac-toe” and usually plays it at school, on the playground at recess and lunch and after school. She says it is played with two people. My informant says she likes and does it because it is fun. She especially likes to be tickled, during the “spider” portion. She also says she likes being able to push someone else around, though her teacher disproves. She says she tries not to hurt others, though, because it is not a good thing to do.

Material:

Each participant has both hands together, palms touching. Then, they sing “tic” and swipe the back of their hands against each other. They repeat this motion in the opposite direction and sing “tac,” and do so again while saying “toe.” They then clap their hands, and say “hit me.” Then, they move their right hands above their left, and clap their partner’s hand, saying “high.” They clap their own hand again, again saying “hit me.” They then move their right hand below their left to clap their partner’s hand and say “low.” They then interlace their fingers and turn their palms to their partners. They then touch their palms to those of their partners three times, saying “hit me three times in a row.” They then put their left hands in front of them, palms up, with their right hands curled into fists. They bring their right fists down upon their left hands three times (much like rock, paper, scissors) and say “tic,” “tac,” and “toe” for each downward swipe. They then each choose a symbol to represent with their hands (again, like rock, paper scissors), a fist for “rock,” a flat hand for “paper,” and the index and middle fingers pointed with the rest curled in for “scissors.” They do this until one person has accumulated three “wins.” (To win one must trump the other’s symbol with the winning symbol–paper beats rock, scissors beats paper and rock beats scissors). The person who accumulates these wins, has won all around. He or she turns the other person around, make’s a cross on the other person’s back, juts his or her elbow into their spine three times and then interlaces his or her fingers, and shoves the person from behind. There is also an optional “spider” move that would go between the elbow move and the shove, which consists of tickling the back of the other person’s neck. You can see the game here: TIc-Tac-Toe: Game And the winning ceremony here: TIc-Tac-Toe: Winning Ceremony

Analysis:

”Tic-tac-toe” seems pretty typical—it is a variation on rock paper scissors that has an introductory game. However, this introduction mirrors the conclusion, the winning ceremony. In the introduction the players ask one another to “hit me high/hit me low/hit me three times in a row.” This is a precursor to the end of the game. Once one person wins he/she makes a cross on the other’s back and hits the other “three times in a row.” Then, the hand motion of interlacing fingers occurs again, as the winner shoves the loser from behind. These repeated elements bring forth the most important part of the game: the violence.

Considering the neighborhood in which this piece of folklore was collected and in which my informant lives (the USC surrounding area), it is not terribly surprising to note the prevalence of violence. Even at this young age, my informant and those that play this game with her are aware of the violence surrounding them. Simultaneously, this is a school setting and so violence is strongly discouraged. The way my informant negotiates between these aspects of her environment is interesting. She says she likes being able to shove her fellow students, but also tries not to push them too hard because she believes that hurting others is not a good thing to do (reinforced by her teacher’s disapproval of the game). Furthermore, she also enjoys being on the receiving or losing end. She says that she enjoys having the “spider” crawl up her back. Though this is intended to be scary, she finds it enjoyable. This could indicate that she is in some way playing with fear—that she knows that she will be shoved, elbowed in the back and that a pretend spider will crawl up her back, but she will not be afraid. This mindset takes the fear away from the game and from those things that are intended to incite fear. This could indicate some need or desire to control one’s own fear–a need or desire to deal with surrounding violence by asserting one’s own control over it.

Rubber Ducky

Nationality: American
Age: 20
Occupation: USC Student
Residence: Los Angeles
Performance Date: 04/22/12
Primary Language: English
Language: Spanish

The informant is currently a student at the University of Southern California and went to elementary school in Northern California. The game was described in a casual setting where the informant and all audience members were sitting on the couch. The actual piece of folklore is performed in a school setting during recess for young children.

Informant: Uh so this game…it’s called Rubber Ducky, I couldn’t tell you why it was called that…And it was played, so there’s two teams, as many people as you want can be on the team, doesn’t even have to be an even number of people on each team…Um, just like however you divide it up. And you play, like, with a basketball court, on the short length of the basketball court. One’s on one side line, the other’s on the other side line, those are where the teams are. And you can either divide it like, the field extends from like, the base line to half court, or full court, depending on how many people you have. And, uh…you get as many dodgeballs as you want, it’s very very, well, depending on the amount of people, and you just hit the dodgeball to the other side. If it lands, you get a point, if they catch it, you don’t get a point.

Audience Member: Hit it with what?

Informant: Just hit it with your hand. Just hit it over, spike it over, throw it over.

Audience Member: Over what?

Informant: Over the basketball court. And you have to hit it, and if it lands on the other side of the basketball court, then you get a point. But if they catch it, or if it lands before the other sideline, then, you don’t get a point.

Audience Member: Can you lose a point?

Informant: No, you can’t lose a point, you just don’t get a point.

Audience Member: So you play this where?

Informant: Elementary school. Me and one of my friends made it up.

Audience Member: How does it end?

Informant: Uh…You just play to a certain amount of points, or play until, you know, recess is over.  Whoever is winning at the end.

Audience Member: And your whole elementary school played?

Informant: The whole elementary school, people in other grades. Teachers got in on it, and coached and like reffed it. It was awesome.

The game described is a game that does not involve many rules and is easy to learn. The title of the game “Rubber Ducky” has no relation to the actual game and seems to serve as more of a humorous title to amuse children. It is also a nonviolent and simple game, which is probably why the game became so widespread across the informant’s elementary school, and why the teachers allowed it and encouraged its growth. The simplicity of the game comes from the fact that two 8 year olds created it and the widespread popularity of the game in the informant’s elementary school shows how fun and easy it is to play, allowing it to multiply and change across grades , time, and possibly schools.

Unlike most folklore, the origin and the creator can be traced back to my informant. Although the game is not completely unique, taking aspects of several different sports and games, the name and its execution causes it to be considered a new game. Its rapid spread from two people to an entire school shows the power of folklore, and the informant states that last that he heard, which was a few years ago, the game was still being played in the elementary school. Therefore, it can be said that this children’s folk game follows the idea of monogenesis, and can be tracked back to its origin.