The Informant
The informant AG has been playing wargaming for over five years, and he has not only painted his own miniature sets but also developed his own homebrew games. The informant mostly plays ‘miniature agnostic’ games with abstract rulesets that enable players to bring their own unique miniature sets.
The Text
A common experience in becoming a member in the wargaming community is painting your own miniature sets, and it tends to be very poorly painted. The informant reports wargamers as largely older demographics amongst historical wargames while younger demographics play sci-fi wargames. A rite of passage the informant notes is learning how to thin the paint, as amateurs can be identified by blotches of paint on their miniatures that blot out the miniature details. While any wargamer can be identified by having miniatures of units on display, a passionate wargamer and a “poser” can be differentiated by the types of miniatures they have on display in their house. Uncommon miniature sizes like 6mm, 3mm, 2mm, and scaled ships or uncommon historical eras such as Medieval or Ancient as these miniatures aren’t usually commercially mass produced, and the players must go out of their way to acquire them. The base for the miniatures are also a good indicator, as companies like Litko allow specified customizations on base sizes and even material, offering wood or metals instead of the mass produced plactic, which proves further investment in the hobby. The Miniatures Page and Tactical Command are forums where these hobbies gather online, but they are rather dated in terms of web design. Tournaments and expos are events where wargamers gather, and people bring their own miniature sets while miniature studios market their services. If someone disrespects another person’s miniature set by stepping on them, tossing them aside, etc, they will be disqualified from the tournament or asked to leave if at a home game, likely to never be invited back again. These players often have special cases for carrying miniatures.
Analysis
There are a few folk aspects to this interview, starting with membership identification with a folk community through the miniatures, which seem to be highly valued and personal within the community. The existence and even preference for “agnostic” wargame systems suggest importance placed on the personalization of miniatures, and the personal offense taken when one’s miniature set is disrespected suggests a Frazeristic contagiously magical connection to the miniature as an extension of the self given the time invested on customizing and painting them. As such, they have meaning to the players in the sense that players convert their own time and labor into these products. Similarly, painting one’s own first miniature set is considered a rite of passage for becoming a member of the wargaming community, beyond first setting foot into a game store with the interest of trying a game with someone else’s miniature set. The choice made in how one creates or even carry their miniatures reflects Stuart Hall’s reception theory of identity expression in consumerism, with specific studios offering customized miniatures. Furthermore, tournaments and conventions serve as a festival where players can gather to share this common love for a niche hobby which they do not have much opportunity to express their affiliation in public otherwise. In a sense, performing this identity is an inversal of the norm, which the spatially and temporally localized festival enables and encourages.
