Category Archives: Digital

Mmmm whatcha say

Nationality: N/A
Age: N/A
Occupation: N/A
Residence: N/A
Performance Date: N/A

Background

In the second season of the television show The O.C. (airing in 2004), the final scene of the season finale depicts the shooting and death of one of the shows characters. The scene utilizes a slow-motion effect along with Imogen Heap’s folktronica song “Hide and Seek,” including the infamous line “mmmmm whatcha say.” Ten years later, in 2014, the sketch comedy show Saturday Night Live did a parody of this scene, playing off of the humorous contrast between the character’s death and the more upbeat pop song. This SNL skit went viral. Following that, parodies of this parody began popping up across the internet and a new meme was born.

Context

Whenever there is a video of someone falling or getting hurt in a humorous way or a television/movie character dies, someone can edit the video into slow motion with Imogen Heap’s song playing over it. This is popular on many platforms across the internet including YouTube, Vine, Tumblr, Reddit, and 4chan.

Text

Scene from The O.C.

SNL Sketch

Compilation of use on the internet

https://www.youtube.com/watch?v=XPOYF0vtVyY

Thoughts

It amazes me how many layers of group knowledge exist in this piece of folklore. The Imogen Heap song that is used in the episode of the O.C. and which is an integral part of the meme was, itself, a folktronica song, meaning that it synthesized existing folk music with popular music. When it was used in the episode, the O.C. was a fairly popular television show, but it was still obscure enough that it was strange for SNL to make a parody of it 10 years later. Furthermore, once the reworking of this parody became an internet sensation, more people were participating than who even watched the SNL sketch which was only somewhat viral by internet standards. Because of this, it appears that most people perform this piece of folklore don’t even know very much about where it came from. Instead, it seems their reason for performing it has more to do with the connection they feel to the internet community.

“Swatting” on the Internet

Nationality: American
Age: 21
Occupation: Student
Residence: Los Angeles
Performance Date: 4/24/2016
Primary Language: English

Swatting is the act of pulling a prank on another by falsely reporting serious threats such as incidences of domestic violence, shootings, and hostage situations to the police. Using altered caller IDs and voice modification devices to conceal their identity, these pranksters use these terrifying threats to mobilize police forces into entering the homes of and arresting the chosen victims.

The term “swatting” was coined by the FBI in 2008, when the phenomenon began gaining serious popularity. Typically, this prank is pulled within the online gaming community while gamers are using Twitch, a website used to livestream a gamer’s playthrough of a game to the entire world. Because these livestreams can be so popular, it has become customary to swat a gamer while he or she is using a digital camera to stream his/her face. This way, thousands of people around the world can watch as a person is aggressively arrested and charged for a horrible crime. Often, the videos recorded from these events are posted onto YouTube, where many who find the prank amusing decide to participate in it themselves.

The informant, Ian, is a 21-year-old university student who considers himself a gamer and internet enthusiast. He knew a victim of this prank in high school, and has since maintained interest in the internet phenomena. While Ian considers the act terrible, he is still fascinated by the immorality of those who partake in it. Although he sees the activity as an awful internet trend, he watches videos of it because he is intrigued by the violence surrounding it.

As someone who has grown up with the internet as its culture has become more advanced and developed, it is quite interesting to see how dark some of its aspects have become. Although the internet can be very personal, the popularity of this activity is likely a result of the lack of face to face contact between those interacting on it. When a prankster cannot physically see the long-term consequences of his or her actions, it becomes easier to commit to the act. This is probably why so many have swatted others.

More information concerning this subject can be found here: http://www.complex.com/life/2016/02/swatting-is-proof-that-the-internet-sucks-as-much-as-you-thought

Mench, Chris. “What Is Swatting, and What Does It Tell Us About the Internet’s Worst Qualities?” Complex.com. Complex, 25 Feb. 2016. Web. 25 Apr. 2016.

Examples of this phenomenon can be seen here: https://www.youtube.com/watch?v=TiW-BVPCbZk

CrowbCat. “10 Streamers Get Swatted Live.” YouTube. YouTube, 22 Oct. 2014. Web. 25 Apr. 2016.

Getting “Rick Rolled”

Nationality: American
Age: 21
Occupation: Student
Residence: U.S.A.
Performance Date: 4/24/2016
Primary Language: English

On sites like YouTube, it has been customary to “Rick Roll” someone who is looking for specific content/video. Often, when someone is searching for something of interest online, it is common to click on a seemingly relevant link to instead find the music video for Rick Astley’s 1987 song “Never Gonna Give You Up” playing. Even though this prank is harmless, it tends to be incredibly frustrating for its victims, as they are left feeling deceived and without whatever it is they were looking for. For the pranksters who are uploading these videos intentionally, this prank is quite entertaining because it allows them to feel that they have tricked a complete stranger.

The informant, Ian, is a 21-year-old university student who considers himself a gamer and internet enthusiast. He was first introduced to this phenomenon in the 9th grade after attempting to find a video he had been looking for on YouTube. He admits that while it can be frustrating to fall victim to it, it is still highly entertaining because it is so unexpected. He also enjoys how silly the video seems compared to today’s music videos. To him, the trend is interesting because it represents the randomness of and complete lack of control over the internet.

This phenomenon is fascinating because of its unpredictable nature. In American society, people tend to value completely understanding their actions and being able to predict their consequences. It is because of this that these videos are so disconcerting. We are so used to being able to easily find what we are looking for that it is genuinely surprising when something completely irrelevant shows up instead.

The relevant video can be found here: https://www.youtube.com/watch?v=oHg5SJYRHA0

Chain Emails

Nationality: American
Age: 21
Occupation: Student
Residence: U.S.A.
Performance Date: 4/24/2016
Primary Language: English

Chain emails are emails that are sent to several recipients so that more people eventually receive the message. They appear while individuals are checking their inboxes. Often, these emails contain messages contain requests asking recipients to forward the email to others. These can manifest in many ways. For example, one may offer a funny joke and ask that it be shared with the recipient’s friends. Others threaten recipients with bad luck unless they share the story included with someone else. Some may even offer monetary rewards in return for passing the email along.

The informant, Ian, is a 21-year-old university student who considers himself a gamer and internet enthusiast. Ian initially received one of these emails soon after creating his first email account while in middle school. He feels that most of these emails are frustrating scams, since they often ask for private information and the email addresses of others so that the senders can have more victims to spam. He was taught this idea by his parents, who had been using email accounts for much longer than he had. Over time, Ian has programmed the junk inbox in his email account to detect and delete these messages, since they are impossible to predict and completely avoid.

This phenomenon is fascinating because it represents a negative aspect of the internet that we have become accustomed to. Because so many of us have come to expect these emails, we have learned to simply accept them as an unavoidable nuisance, even though the true intentions of the senders can be quite nefarious in nature. The internet is not that old, so it is interesting to see that so many have accepted its unpleasant features without attacking their sources head on in order to end them.

Examples of Email Chains can be seen here: http://www.units.miamioh.edu/psybersite/cyberspace/folklore/examples.shtml

Imler, Dan, Ben Nagy, TaraLyn Riordan, and Asmeret Tekeste-Green. “Examples of Chain Letters.” Folklore and the Internet. Miami University, 11 Mar. 2014. Web. 24 Apr. 2016.

The “Trollface”

Nationality: American
Age: 21
Occupation: Student
Residence: U.S.A.
Performance Date: 4/24/20`6
Primary Language: English

The “trollface” is a popular image that can be found online. It is meant to represent the face an internet “troll”, or prankster, makes after playing a prank on another. The image often appears on an online discussion when an individual intentionally interrupts the flow of the conversation by mischievously misdirecting the original poster. The image usually follows one of these situations, indicating that a trick has been pulled. Sometimes, the image includes intentionally misspelled words or grammatical errors in order to frustrate readers even more. Because of the negative connotation surrounding it, the image can be frustrating for those who had been taking the conversation seriously.

The informant, Ian, is a 21-year-old university student who considers himself a gamer and internet enthusiast. The image has a special place in his heart, as it is one of the first internet memes that he encountered in his younger years. He learned about the image after seeing it posted in the popular comedy website ebaumsworld.com, where many similar humorous images and videos are posted. For Ian, this image in particular is entertaining because it represents the triviality of the many arguments that internet posters have. He argues that after coming across so many useless and childish arguments that people on the internet have, it is refreshing to see someone mess with them with a quick joke and the posting of the image.

What is interesting about this image is the fact a simple image that used to be insignificant has gathered much connotation and meaning. Even though the image was posted by a single individual, thousands of people came together online to assign a definition and purpose to it. Because of this, the image should be considered a strong indicator of the collaborative nature of the internet.

 

trollface