Category Archives: Game

Magic the Gathering – Top Decking part 2

Nationality: American
Age: 20
Occupation: Student
Residence: USC
Performance Date: 4/30/13
Primary Language: English

I asked my informant if he had any rituals or practices for when he is playing Magic the Gathering, and he really needs to draw a certain card or cards.  He says that he does not have any such practices, but that his friend does.  His friend comes from Taiwan, and he says that in Taiwan, all the Magic players will knock on their deck when they are desperate for a card, like when the right draw is the difference between staying in the game or losing.  Also if his girlfriend is around or any of his buddies are around, the player will get all these people to also knock on the deck.  My informant says that if you believe in it, it increases your luck of drawing what you need.  It’s similar to “believing in the heart of the cards” like in the show Yugioh.  And when you do draw that card, you make a big, dramatic effort of unveiling the card.

I find it very intriguing that this informant says that the “knock on the deck” tradition is practiced by his Taiwanese friends, but my other informant on Top Decking rituals, who is American, also does this “knock on the deck” thing even though he has probably never heard of the Taiwanese folk belief.

Magic the Gathering – Top Decking part 1

Nationality: American
Age: 20
Occupation: Barista - Starbucks
Residence: Lake Forest, Illinois
Performance Date: 3/16/2013
Primary Language: English

My informant is a Magic the Gathering player, and he tells me that when he really needs a good card, he’ll tap his teck, and talk to his deck and say stuff like “Come on, deck!”  And then my informant says that he will pick the card up really slowly, and put it at the back of his hand and not look at it right away.  He takes his time before he fully looks at the card.  He believes that if he doesn’t look at it right away there is a better chance of being the card he needs.

When this person opens up new packs of Magic cards, he also does something similar.  The rare card in the pack is always at the back, and most players will just go right to that, but he prefers to look at every card before it, hoping that if he takes longer to get to the rare then it will be a better rare.

When I play Magic, often times I will be in situations like these, where I desperately need a good card or else I lose.  And I will say stuff like “Heart of the Cards” as I pull the card from the deck into my hand.  Other times I will pick the card up from the deck and, without looking at it, place it on the table in front of me.  After waiting a few seconds, I will pick it up slowly and look at it.  I have seen a lot of players who will says “give me something good” or “Give me a good one” before drawing, and then in response to the card they will say stuff like “not a good one” or “close enough” or “I can work with this” as though they are speaking to the deck.  While this is definitely featured in the TV show Yugioh, the tradition can been seen elsewhere.  When playing poker or blackjack, players will often ask for good cards.  While they may be talking to the dealer, said dealer IS the deck in a sense.  The practice of asking the deck for a card can also be observed in magic routines (magician magic, not Magic the Gathering) where a participant picks a card and then the magician must either find the card or summon it to the top.  In the latter case, the magician often asks the card to come to him or her.

World of Warcraft Legends – SuperAIDS

Nationality: American
Age: 20
Occupation: Barista - Starbucks
Residence: Lake Forest, Illinois
Performance Date: 3/16/2013
Primary Language: English

My informant used to play World of Warcraft for a period of about 5 years, and during his time with the game, he has come across several stories.  The two stories he told me about were the SuperAIDS story and the Leeroy Jenkins story.  This story is about SuperAIDS.

According to my informant, SuperAIDS was the player given nickname of a debuff [essentially a curse] that a particular boss character would inflict upon the players.  This debuff would deal damage to the inflicted player and would spread to any nearby allied units.  The debuff could be cleansed by a particular class and be stopped.  However, this debuff would sometimes get on a player’s pet, and one of the ways to deal with this was simply dismiss the pet rather than wait for someone to cleanse it off, because it’s really hard to see if it’s on someone’s pet and just as hard to target the pet.  So players with pets would simply dismiss them and be done with it.  Unfortunately, the debuff didn’t go away, so when they went back to major cities, and summoned their pet, the debuff would still be there.  Once players figured out this was happening, they got their pets infected and brought them into the major cities and started spreading the disease intentionally.  The disease would spread rapidly between players and would kill almost anyone who wasn’t highest level.  Normally this would just be considered a prank but the disease would also spread to NPC’s [non-player characters].  The major problem with this was that NPC’s regenerate their health when out of combat and this regeneration outpaced the rate of damage from the disease.  So the disease would kill almost any player who came into contact with it, but it would never get off the NPC’s.  This is perhaps how the name SuperAIDS came about, because it didn’t go away.  Anyway, this meant that, as the disease was spread, more and more areas of the game became essentially uninhabitable because your character would just get infected and die over and over.  This persisted for about a week until the devs were able to patch the game, eliminating the disease from the NPC’s and preventing the disease from leaving the raid encounter.  And even though the game of WoW is played in several different servers, because the players all communicate online, nearly every server experienced this in some way.

World of Warcraft Legends – Leeroy Jenkins

Nationality: American
Age: 20
Occupation: Barista - Starbucks
Residence: Lake Forest, Illinois
Performance Date: 3/16/2013
Primary Language: English

My informant tells me that the Leeroy Jenkins story is pretty short, and that the results of it are far more interesting than the original story.  Basically the story goes that this group of 15 guys were in a raid dungeon getting ready for a big fight, and they were talking about their plan, when one of the members just decides to screw the whole plan and charge right in.  He screams his name, “LEEROYYYYYYYY JENKINNNNSSSSS” really loudly in their chat, and just runs in.  The rest of his group is forced to follow and they all end up dying in the encounter.  Fortunately, because one of the group members was recording the event, we can see the whole thing happen on YouTube.

https://www.youtube.com/watch?v=LkCNJRfSZBU

This video became an instant hit among players of World of Warcraft, with players showing the video to their friends.  I myself was shown the video by one of my friends who also played the game.  There were many videos that only WoW players would have found amusing, but no one else would really get.  However, the Leeroy Jenkins video and story started to spread to other video games and even outside of gamer culture.  If you go online, you can find fan art of Leeroy, comics, demotivational posters referring to Leeroy, custom Warcraft figurines.  The video became so huge that Blizzard, the developers of World of Warcraft, invited the actual player of the character Leeroy to come give a quick speech at BlizzCon in 2007, and do the trademark “Leeroyyyyyyy Jenkinnnnnssssss!” shout.  The also put a reference to Leeroy in the game itself.  Essentially, re-enacting the Leeroy Jenkins video will earn the player an achievement called “Leeroyyyyyyyy!” which also rewards the player with the title “Jenkins” that he or she may put on their character.

Within the gaming community as a whole, shouting “Leeroy Jenkins!” is synonymous with shouting “CHARGE!” and is usually shouted either at the beginning of a game, or when the player goes “balls to the wall” or “goes Rambo.”  Even players who have never played World of Warcraft in their life understand the meaning of the phrase.  In this sense, “Leeroy Jenkins” has become a folk saying.

As for the origins of the story, my informant tells me that the player simply thought the plan was ready and just charged in ahead.  According to other sources I have heard in the past, some say that Leeroy was away from his computer getting food while the plan was being discussed and so he didn’t hear it, and when he got back he assumed they were all ready to go and so he just charged in.  Others say that he thought the plan was stupid and knew they would all die anyway and so Leeroy just decided to charge in and have fun.  One other variant I have heard is that the guild who made the video did it as a joke video, knowing full well that their plan was stupid and so they were just trying to be funny.  This is the version I like to believe because everyone I know who has done the fight shown in the video says that their plan is stupid and would never work ever.  According to Leeroy himself, he and his guild buddies were just drinking at the time and being generally stupid, though he will neither confirm nor deny if the whole thing was staged.

Wallball variant – Butts Up

Nationality: American
Age: 20
Occupation: Student
Residence: USC
Performance Date: 4/30/13
Primary Language: English

My informant used to play a variant of Wallball at his Bay Area elementary school called “Butts Up.”  Like with regular Wallball, the game was played against the wall of a building or room, with one ball and many participants.  Players had to throw the ball against the wall without the ball first bouncing off the ground.  If the ball touches a player and then touches the floor, that player must run to the wall before the next time someone performs a successful wall bounce (player -> wall without touching floor).  If a player makes it to the wall in time, he or she is safe and may resume play.  If the ball makes it there first, that player receives a point.  Additionally, a player may attempt to perform a fast catch, whereby the player catchs the ball immediately after it has bounced off the wall, before it touches the floor again.  If the player successfully performs a fast catch, then the player who threw the ball gets a point.

My informant’s version of the game uses letters instead of points.  Each point spells out the word B-U-T-T-S and when a player has gotten all 5 letters, they must stand against the wall with their butt in the air while every other player gets a chance to peg them in the ass with balls.  Additionally, instead of a rubber playground ball, Butts Up was played exclusively with a tennis ball, and players were allowed to catch the ball in between throws, instead of just fast catches.  Also after a player has been ass-pegged for spelling BUTTS, instead of being out, the player simply returns to the game with a clean slate, albeit a sore ass.  Another one of my informants also said that some kids from his elementary school, back in New York, played this version of Wallball, and even called it by the same name of “Butts Up.”  According to him, this version of the game was reserved for the hardest of hardcore children.