Category Archives: Game

Pompyang: A Filipino Children’s Game

Main Piece: Pompyang happens when you want to choose someone to be “it” for a game like tag or when we have to choose someone to do chores. It is a quick and easy game for choosing someone. First, everyone puts their hands in the middle after making a circle. On one person’s signal, everyone lifts their hands and positions their hands either facing palms up or down. The odd ones out are considered safe until you get down to three people then it is repeated. Once there are three people, the odd one out of those three is considered the loser.

Context: The informant lived the majority of her life in the Philippines. She then immigrated to the United States when she was 24. She learned about the game when she was in grade school in the Philippines.

Thoughts: I already knew about this game but I think it’s a really simple way to settle debates. Because it’s so simple, it’s a way to settle disputes for kids or even adults. By only giving two options it makes the game much simpler but the only time when it becomes remotely complicated is when there are an even amount of people and there are an even amount of upward and downward palms.

Bloody Mary

Nationality: American
Age: 22
Occupation: Unemployed
Residence: San Diego, CA
Performance Date: 04/24/20
Primary Language: English

Informant: “So you go into the bathroom, turn off all the lights, look into the mirror and say, “Bloody Mary, Bloody Mary, Bloody Mary,” three times and by the third time, you turn on the light and there will be like a scratch on your face…and you’re haunted.”

Collector: “Cool. Is it only in the bathroom?”

Informant: “It needs, uh…. I’m pretty sure. I mean all I ever heard was the bathroom one, like going into the bathroom and it needs to be pitch black.” 

Background: The informant is my twenty-two year old sister. She learned this piece from friends while attending Catholic elementary school in San Diego, CA. She is an avid metal and alternative music fan with a love of body modifications including tattoos and piercings as well as horror films. 

Context: The piece was collected during a casual at-home interview. I asked the informant to share this piece because I have multiple childhood memories of her performing the ritual.

Analysis: This game/ritual is fairly common among young women and was very popular at our Catholic elementary school among both genders. While many folklore scholars have posited that this game is entrenched with female puberty and menstruation, I believe this piece was also integrated with our conceptions of the “Virgin Mary” as a human and yet divinely endowed, liminal character. Other variations and meta folklore suggest multiple different interpretations as to who “Bloody Mary” refers to. To both me and my sister in Catholic school, the only Mary we could conceive of was the Virgin Mary and the story became a sinister way to expose the contrast between the benevolence and kindness expressed within Catholicism with the strict, harsh realities of the institution we were a part of. My sister later added that the game never worked for her because she never completed it in total darkness, suggesting that although the ritual may not manifest in a supernatural encounter for everyone that participates, people still believe. 

White Rabbit

Nationality: American
Age: 19
Occupation: Student
Performance Date: April 2
Primary Language: English

White Rabbit is the first thing said on the first day of every month. It is meant to bring good luck and prosperity for those who participate. If words have already been spoken on the first, White Rabbit is not said.

The informant learned it from her family, specifically her dad, when she was younger. Her whole family participates. She follows this because she believes that if anything could possibly bring her good luck, it is worth doing. It is meaningful because she knows her family does it and it is something that she can share easily with her friends.

There are other additional forms of this same piece of folklore performed in different manners. Some other words are said instead of White Rabbit. My own family says Rabbit Rabbit on the first of every month. I learned it from my father, who learned it from an old colleague at work.  Possible origins of this tradition could be the concept of the lucky rabbit’s foot, traditionally from a white rabbit. It could be a manifestation of this but in a less brutal manner.

Corners

Nationality: American
Age: 20
Occupation: Student
Performance Date: April 25
Primary Language: English

Corners is a folk game that is played with cups, ping pong balls, and beer. It is similar to beer pong in the general principle, with slightly different rules. There are two teams, with teammates on opposing diagonal corners across a table. Each corner has four cups arranged in a diamond, all touching and there is one cup in the middle. There is a beer split between each corner and a full bear in the cup in the middle. The concept of the game is that you and your partner share one ping pong ball and must take turns throwing into your teammate’s cups, across the table. If your teammate makes it in one of your cups, you take the ball out and pass the cup to your side for the opposing team to drink. While your team is drinking, neither you nor your teammate can throw the ball. Once all eight cups between the two teammates have been sunk, you must bounce the ping pong ball twice into the center cup to win. The informant plays this game with his fraternity brothers.

The informant learned this through other people in his fraternity house. These types of games differ from school to school and place to place. The informant is still in college, so regularly practices this game, except during the current pandemic. They find it a way to have fun with drinking in a way that is not associated directly with the alcohol content.

This game follows the basic formula for drinking games in college. I believe that it is as much to play the game as it is to drink. Although no one I have talked to plays this with anything other than beer and sometimes hard seltzer, it is preferred over just drinking. The game makes drinking have an interactive element in what otherwise could be considered a solo action. It also normalizes binge drinking by turning it into a harmless game, something that can be dangerous.

“Beerio Kart”

Nationality: American
Age: 19
Occupation: Pre-Med Student
Residence: Los Angeles
Performance Date: 4/7/20
Primary Language: English

Main Piece

The following is transcribed from a conversation between my friend, identified as SK, and myself, identified as GK.

SK: I want to tell you about a game I have been playing with my buddies at college called “Beerio Kart”. It’s a drinking game that involves the video game “Mario Kart” and is super competitive. So the basic objective of the game is to be the first player to finish the race while at the same time finishing his/her beer. However the catch is that you must completely stop driving and drop your controller while you’re drinking the beer as it is illegal to drink and drive. So the game becomes pretty strategic because of this rule.

GK: So what’s the best strategy for this game?

SK: It really depends. I usually do all the driving first, so I know how much time I have to chug the beer. However, I have friends who will chug at the very beginning so they could play from behind the whole race and get the best items in the game because of it. There are also people who will take stops after each lap to drink the beer at a steady pace while keeping up with the other opponents in the Mario Kart race. I would say my strategy is the best, but to each their own. 

Background: The informant knows of this game from college. He says that his roommate during his freshman year taught him the game, and that they would often play with the other guys in his dorm. Due to the fact that the new Mario Kart is on the Nitendo Switch, up to eight people could play at once. The game serves as a fun way for the informant and his friends to compete with one another while drinking. 

Context: The informant and I discussed this game over Face Time. 

My Thoughts: This game, in my opinion, serves as a great way to compete with friends while at the same time expanding the entertainment of Mario Kart even further. The courses start to get boring after a while, so adding a whole new aspect to the game really spices things up. It also illustrates the rise in popularity that video games have taken amongst the college demographic. For the longest time, I always thought video games were mainly played by children, and when they were played by adults, that those people were weird. However, with the creation of platforms such as Twitch, video games being played by older people have become more acceptable in society. I also believe that the multiplayer aspect that the Nintendo Switch offers makes the game more appealing to college students living in a dorm because they can compete with one another easily.