Category Archives: Game

USC Football Superstitions – kick the lamp post

Nationality: Chinese
Age: 20
Occupation: student
Residence: school - California; home - Washington
Language: English

Text:

NC: “Before a football game, when you are walking to the Coliseum, you have to kick the lamp post right before you leave campus or else USC will have bad luck in the game. I have no idea where that comes from, but my friend told me on our way to one of the first football games we went to our freshman year. We saw a bunch of other people doing it too, so we did it. Now, I always do it because I don’t want to curse the team with bad luck. It’s like subconscious, I mean I’m not superstitious about anything else, but I always do it without fail before the game. You only do it before football games too, nothing else.”

Context:

NC is a undergraduate student at USC. She is 20 years old, and she is a sophomore. She is from Seattle, Washington, and did not most of USC traditions before coming to the school. She originally learned of this superstition in the fall of her freshman year. She does not know the origins of this tradition. I collected this superstition in person and recorded her to transcribe what she stated.

Analysis:

University of Southern California, as do many old and large universities, has many traditions that are passed on through new students in each incoming class. Often, the origins of these traditions are lost over the years, as is the case with this superstition. USC has a very large culture that is very specific to the people who are a part of the community, especially regarding football. These might be hand gestures, songs, objects, or in this case, superstitions. Even though many people who attend this school are not superstitious people by nature, they still partake in this game day good luck action. Kicking a lamp post for luck is not based in reason, and probably seems silly to people who are not a part of the community, as is common with superstitions. However, the desire to be a part of the community and partake in rituals nudges people to take part in a superstition they might initially think is illogical. As a person begins to feel the belonging associated with partaking in certain ritual experiences, the person is more and more likely to do the act associated with the superstition, until they believe in the truth of the superstition themselves, essentially causing an illusionary truth effect. This superstition clearly shows cultural influence on a person’s personal beliefs.

‘The Category Game’

Nationality: American
Age: 21
Performance Date: 2/14/2023
Primary Language: English

My informant AL is my classmate from the ANTH 333 course offered at USC.

Game: ‘The Category Game’

Rules: A group will stand or sit in a circle and go one by one listing different items of a category. People are eliminated if they cannot name an item in time or if they repeat an item. During the game, the players usually clap along or otherwise keep rhythm.

AL: “Like you’re in a circle and someone throws out a name or, you had to, someone would say ‘dog breed’ and everyone would have to throw out a different dog breed…We would usually play these games on a bus going to somewhere or waiting in line for something. It was a waiting game not like ‘oh let’s all do this right now’. It wasn’t the main focus.”

Game example:

P1: Category–types of fish

P2: Bass

P3: Salmon

P4: Mackerel

P5: Snapper

P1: Catfish

P2: [eliminated]

P3: Trout

P4: Clownfish

P5: [eliminated]

P1: Mahi Mahi

P3: Bass [eliminated]

P4:[eliminated]

P5: Barracuda [winner]

Analysis:

I am also familiar with this game. It is a fun way to pass the time, particularly on a bus. It also showcases the areas of knowledge of the players through their familiarization with the different answers other players give. For example, two players could realize that they are both very interested in a particular type of dog or have watched the same television show. The ‘category game’ was, therefore, a good game to find potential friends based on shared interests and conveniently was often played during beginning-of-the-year school trips when new students often met each other. The game also plays off the common technique of simply listing things in a group to hold off boredom. For example, trying to name all European countries while at the DMV to keep your brain active.

Card Game Superstition

Age: 20
Occupation: Student
Language: English

Text

“As long as I can remember, every time I play a card game of any kind, I always wait until everyone has their cards dealt to them before I touch my cards. Otherwise, I feel as if it’s bad luck to touch the cards, and I won’t win the game. It will curse me for that round of cards. 

“Everyone in my family does this, and if someone does touch their cards beforehand, it’s a taboo thing where everyone looks at you like, ‘What have you just done?’

“We’ve passed it along to some family friends, too. It’s like an introduction to our family, and a way for the people we’re closest to to become almost like extended family. Since we believe this and we care about them, we don’t want them to get the bad luck from it.”

Context

BD is a 20 year-old college student from Sacramento, California currently living in Los Angeles. This superstition is part of a card game that has been passed down from his grandparents. When learning the rules of the game, I was also taught this superstition.

BD said he doesn’t remember learning the superstition. “It’s just always been this way and I’ve always done it.”

Analysis

BD’s family sharing this superstition with their close friends as a way of making them part of the family reflects how folk belief can function to create group identities. For example, when reflecting on his family teaching the superstition to his girlfriend, BD said “she has become part of the family by knowing our ways.” Thus, the lore creates the folk.

Superstitions about luck are very common in the context of card games, which often depend on a combination of chance and skill to win. Believing that a certain action will give one good or bad luck for a game is a way to feel a degree of control over a larger, less predictable situation.


The belief that touching an object can give one good or bad luck is an example of contagious magic, as the cards are believed to contain the luck. One can avoid bad luck by abstaining from touching the cards until the proper time.

The Unlucky Loteria Tab

Informant: CS ; Interviewer’s best friend

“So when you play loteria, early on you start to pick your favorite tabla.”

Interviewer asks: “why do you think that is?”

“Oohh I’m not entirely sure. Like if I like had to take a guess, I think it’s because of um… repetition. Like you form a routine on one single playing card, so you begin to associate it with like good vibes.”

Interviewer asks: “can you elaborate?”

“Yeah so, there are certain like superstitions that go with playing loteria. The main one is that if you switch your playing card after losing, you’ll never win while you play that round. It’s only until you like, form a relationship with one of the 10 playing cards that you’ll win.”

Interviewer asks: “So what’s your lucky tab?”

“It’s 3.”

Interviewer asks: “Do you believe in that superstition?”

“I do! The saying we have in Spanish is ‘te salaste’. Loosely translated, it means ‘you salted yourself’. As in like, you cursed yourself for that round. Almost like you jinxed your own winning. It like gets serious when you’re like playing with older folk and they start betting on the game, like gambling almost. And like the unspoken rules are taken really seriously.”

interviewer asks: “do you think the unspoken rules are meant to be taken seriously?”

“I do. I think that when you switch your playing card to another, you’ll start pulling cards that match the one you switched out. Almost like the game is taunting you.”

my interpretation: This superstition runs deep. I remember the elders in my family yelling at me everything I even hinted at switching my playing card. They would often say that I would jinx myself. In hindsight, I think that the idea of having to stick with the same card could be a metaphor for monogamy. In theory, you build a relationship with this card and you start almost bonding and memorizing the playing card. If you “cheat” on the playing tab/card or toss that tab out, the cards that are pulled in the next round will almost always be matching your old playing tab. Almost as if the game reminds you of how good you could’ve had it if you stayed put.

A Christmas Pickle

Text:

Talking about Christmas traditions

L: Also, whoever– The way we decided who opens their presents first is that there’s one uhhhh ornament on the tree that is a pickle, and whoever finds it first gets to open the first present.

ME: I heard about this from my friend A!!

L: really?

ME: A was talking about a Christmas pickle

L: do you know where it’s from?

ME: no I have no idea

L: I don’t know where it’s from 

ME: her [A’s] guess was like: someone in America was like let’s make a Christmas pickle and try to sell it. That was her guess. 

L: yeah, no yeah, we have a Christmas pickle. It’s sparkly

ME: You have a Christmas pickle that’s uh an ornament 

L: I’ll show it to you

ME: tell me what– tell me about the Christmas pickle

L: ok so the Christmas pickle, that’s from my dad’s side of the family. Ummm. I don’t even know where it came from, I should really ask them. But like I just remember ever since I was a little kid ‘find the pickle.’ it would always be my grandparents who would hide it on the tree and then like we would all search for it. I usually was the one to find it first. I’m not kidding, like almost every year. I don’t know why, I’m usually not that observant, but umm yeah the Christmas pickle. Loved it. Umm yeah, don’t know where it came from. And we would always go from there, youngest to eldest for opening presents. One at a time, always. Like that stuck.

Context:

This tradition was shared with me by a friend after going grocery shopping together when we sat in my bedroom to do schoolwork together.

L is a Jewish-American USC student studying sociology who grew up in Colorado.

Analysis:

Christmas games and present-giving styles vary greatly from house to house. The Christmas pickle seems one such game/style. Before this year I was unfamiliar with the tradition.

L says she has no idea where the practice came from, but that she loves it. I offer that the tradition may have been started by a company with the intention of profiting off of selling Christmas pickles. This style of tradition creation is not unprecedented, especially in America.