Tag Archives: Game

The Mustache Game

Nationality: American
Age: 25
Occupation: Artist
Residence: Echo Park, CA
Performance Date: 4.19.2014
Primary Language: English

Item:

“Ahahah it honestly never gets old, we lose it every time and nobody is doing anything but staring at it.”

The Mustache Game is a drinking game wherein people make a cut out mustache and tape it to a random spot on a television screen — typically not near the edges. Then, everyone sits around watching TV. If the mustache perfectly lines up with a character’s upper lip, everyone watching drinks. The excitement from the game comes from when the mustache gets extremely close but the character keeps moving around it.

 

Context:

The informant says it’s the most fun drinking game he plays since it’s pretty passive — people can hang out and watch TV but also laugh incessantly at all the near misses. He also claims people can’t focus on anything else so it ends up getting turned off so people can actually talk or do other things. Sometimes he varies the game by having people draw or cut out different types of mustaches or facial hair. He made mention of putting two mustaches on the screen at once, but it apparently has never lined up. If it did, everyone would go crazy, he said.

 

Analysis:

This sounds like an incredibly fun drinking game. It’s really easy to set up, works on a lot of different TV shows I’m willing to bet, and is decently passive. To be fair, it’s not really much of a game — there’s not a ton of user input, a win state, or a risk of loss. But “drinking game” can connote more than traditional games, as its just an activity used as a platform to drink because in honor of. I also like the idea of expanding the rules — different mustaches, multiple mustaches, what channel you choose. It’s a very modern drinking game obviously, but accessible by many.

SCP: Containment Breach

Nationality: American
Age: 18
Occupation: Student
Residence: Los Angeles, California
Performance Date: March 28, 2014
Primary Language: English
Language: Korean

SCP: Containment Breach is a horror computer game that is based on user-generated stories on the wiki/website SCP Foundation. SCP stands for “Secure, Contain, Protect”. The game takes place in a facility that hunts, tracks down, and categorizes supernatural objects, or SCPs, that are either safe, euclid, or keter. You can come into contact with safe SCPs without getting harmed. SCPs that are euclid are unpredictable, and keter SCPs will kill you.

The main types of characters in the game are scientists with code names, the SCPs, and finally the D-class personnel. There is a seemingly infinite amount of D-class personnel, and you play as one of them. They are prisoners sent to the facility for experimentation purposes, and they die off very easily because they’re always dealing with the SCPs.

The first SCP you meet is this giant baby that’s facing the wall. You have a blink meter, and every time you are forced to blink, the baby moves closer to you. When it’s right in front of you, it kills you. [Informant’s] favorite is the butler. It can do anything you want it to do, as long as it is reasonable. He would ask,” What can I do for you?” in a very butler-like manner. You can ask him to kill a D-class personnel in the neighboring room, and he would point at a surveillance camera, saying, “Is that camera on? I can’t do it if it’s on.” And once you turn it off, he would disappear and then come back, having accomplished the goal. If you ask him to get a bar of gold of, say, 99.99% purity, he would say no, but ask if a a lower purity were okay. There are also inanimate SCPs like a train ticket SCP, which would affect the train that the ticket-holder takes.

Anyone who passes the test to be a writer on the website can create an SCP. The SCP Foundation website is a wiki that is open for comment. If people see a bad SCP, they’ll mark it down, and if enough people dislike it, they’ll remove it. There are rules, like no using clichés, and no SCPs that can be described in two words (like “basically Wolverine”). The game developers then take these user-created SCPs and put them into the game.

I found it very innovative for a video game to be based on user-generated content. It throws into question the idea of authorship but it is also somewhat reminiscent of the way folklore was spread / the way people told stories before the institutionalization of writing/publishing/etc.

Pegging

Nationality: American
Age: 20
Occupation: Student
Residence: Los Angeles, CA
Performance Date: April 29, 2014
Primary Language: English

Context:

I asked one of my classmates about game she played as a child while waiting for class to begin.

 

Interview:

Her: Okay, so, when I was in elementary school, and I must have been in 4th or 5th grade, one if those, I don’t know exactly, but it was when those people were still in school with me. We used to play a game. And I say that loosely, because there was no winning, really, it was just like something we would run around and do, ’cause like we had a big grass field that we could run around in and there was obviously kick balls and soccer balls and that stuff. So we called it “Pegging” and I don’t think, I don’t think we thought it was, ’cause I’ve heard like yucky references to what that is and I don’t think we knew that, and that’s why we called it that.

Me: ‘Cause you were in like 4th grade.

Her: Yeah. But, but like, I didn’t make that name up. Like someone else did. But We would run around and it was usually like the boys vs. girls, and it was me and another one or two girls against like three boys we would usually play with, and we would just try to hit each other as hard as we possibly could with a soccer ball. Like, we would throw it at each other, and that’s like the whole point of the game. And I think somehow we, ’cause I would talk to the girls and I would think some of us liked those boys.

Me: Oh, oh, oh.

Her: So I think there was a whole thing. I mean, We would hit hard. I mean we would have like welts,

Me: Oh, wow, yeah.

Her: And we realized we were doing that, and we wouldn’t do that anymore. And yeah, we used to do that when we were in 4th, 5th grade. It was like a form of courtship or something. Demented courtship. But like, well God, we would hit each other hard. Like, as I said, falling down would be normal after being hit.

 

Analysis:

This game was clearly a kind of courtship game. It was played between pre-pubescent children, who were just beginning the slow process of transitioning from a child into an adult. As it was played as boys vs. girls, it was a way for the girls (and possibly the boys) to “peg,” or “mark,” the boy/girl that they liked or had a crush on. How hard one could throw the ball could be seen as a posturing move, a show of strength, of accuracy, and perhaps even of the level of interest the person had for the target. Though much more painful than various other pre-pubescent “courtship” games, it is a game that lets children explore the new kinds of feelings for members of the opposite sex as they begin the transition into adulthood.

King Elephant

Nationality: Latina
Age: 22
Occupation: Student
Residence: Los Angeles, CA
Performance Date: April 27, 2014
Primary Language: English

Context:

I had met with one of my friends for lunch, and we got to talking about games we had played as children and teenagers.

 

Interview:

Informant: Here’s something that came from the theater world. It’s a game called, I’m gonna go with “King Moose,” no it was “King Elephant.” I’ve played this game in other places where it was called King Moose or King Whatever, but the game we played was called King Elephant.

Me: Okay.

Informant: Yeah. And it was a passing game and you had a rhythm. And it was like hit your thighs clap your hands, hit your thighs, clap your hands.

Me: Oh yeah.

Informant: And we would have – there was only two signs that had to be in there, you had King Elephant who would have a trunk with like one arm over the other with the bent one holding their nose.

Me: Okay yeah.

Informant: And then you had dunce. Which was just a really crappy hat. Some people would do chopped liver which was just kind of spazzed out, ’cause you were chopped liver. You know? [Laughter] But most of the time we just played dunce. When we wanted to be mean we would do chopped liver. [Laughter] and so everyone, as many people as you have, sit around in a circle, and the first time around each person picks a sign. And its just like a word or a name and then a gesture. It doesn’t have to be animals, but I have played this game where it was only animals, and played it where it could be anything you could think of. We had a couple of ones that everyone knew, like 7-eleven was like two guns, New Yorker was a “screw-you” sign, we had fish, sometimes it would become Nazi fish, [laughter] because people would get too excited (me mainly) and instead of waving their hand like a fish swimming it would go up so it became Nazi fish. [Laughter] And like sometimes there would be inside jokes. One of my favorite ones was pink, and it was ’cause, I think it was my freshman year, and there was an improv show, and this guy in our theater troupe was supposed to like, paint something pink. And so he got up, moved his body about and was like, “Piiiink.” [She stood up and waved her body from side to side as she waved her arm in exaggerated painting motions] Like he was splashing paint everywhere, so that was one of the signs that we would always use, was pink. I mean people would do like Batman [she demonstrated the gesture], they could do whatever they want, as long as it was an easy sign to remember and do. And that sign became attached to the chair. And the whole point of the game was to get to the king elephant’s spot. And the to that, you had to knock people out. And so the king would set the rhythm and then he would call out his name and do his sign and then would call out someone else’s name and do their sign. And then it would pass to that person who would have to do their sign and then someone else’s sign.

Me: Oh yeah.

Informant: And it gets randomly passed around the circle.

Me: I’ve played something similar before.

Informant: Yeah. And if you messed up the beat, said a sign that didn’t exist, or you messed up on a sign, then you were kicked out and you had to go to the dunce’s seat, and everyone moved up a seat. And of course, you had to learn a new sign because you were in a new seat. Which of course causes more people to get kicked off, since they forget whose sign is whose. And so yeah it’s a fun game, trying to get to the king’s spot.

Me: Yeah, I’ve played something similar where there is no dunce seat, it’s just going round. It’s essentially just an elimination game, there is no king elephant or dunce. Yeah, I’ve played something similar.

Informant: Yeah we had one where it was king moose and it was just animals, but I like king elephant better because you could get really crazy. And then we would do murder round, for the people who were really into it, where the beat would go really fast. We had to come up with a new rule where you couldn’t go back and forth more than three times, ’cause what people would do, especially people who were really competitive, would simply go back and forth on and on, which became really boring for the rest of us. So we had to make a rule that you couldn’t go back and forth more than three times. It’s a fun game.

Me: Yeah it is. I haven’t played it in years.

Informant: Me neither. But it was really fun.

 

Analysis:

This is a children’s game that to me would encourage creativity, quick thinking, an understanding of rhythm, and memory. My informant went to school in Northern California, where she played the game, and I went to school in Washington, DC – o the opposite side of the country – where I also played this game, albeit slightly differently. This game is something that I played with my sports teammates before practice, and sometimes before games, as a warm-up to get the blood going, or even as an icebreaker-type game to get everyone to know each other a little bit better. The fact that it is children and young teenagers – middle and high school students – that play this game could possibly mean that it is a game that is used more often than not to bring a group of people together, such as a sports team made up of people that you might not know very well. I have fond memories of playing such games with my volleyball team back in high school, and it helped us get out some of the competitiveness and animosity that some of us may have had with and towards each other. After all, better to work that out off the court than to have it interfere with the game on the court.

 

An Indian Wedding Tradition

Nationality: American (ethnicity: Indian)
Age: 19
Occupation: Student
Residence: Los Angeles, California (Originally from Irvine, California)
Performance Date: 4/29/2013
Primary Language: English
Language: Hindi

Item:

“So my family originates from um, a little state called Gujrat in India, and uh we, our weddings in India differentiate from state to state, so our weddings have a certain aspect: At the beginning, prior to the formal ceremony, where the bride’s side attempts to steal the groom’s shoes. And it’s this big thing where both sides kind of get in this mini tussle that can kind of sometimes, expand in to big fights, um, over the shoes. And if the bride’s side succeeds in securing the groom’s shoes the groom then uh has to pay off the bride’s side to get his shoes back because he can’t leave , he can’t leave the uh location without those shoes.”

Context:

The informant on his experience with this wedding tradition: “So, um, this past wedding that I went to, I was on the groom’s side, so I was semi-in charge of my cousin’s, so we were in charge of securing those shoes and keeping them safe, so the entire way up until, the mundup is what we call it, it’s where they have the actual ceremony, we surrounded the groom like body guards and literally just walked him all the way up the stage and didn’t let anyone near him, like he was the president, um and successfully got him there without having the shoes stolen. In another situation at another wedding I was on the bride’s side, and um the groom’s side had secured one shoe, the other shoe had been secured by us, and one of the big guys like, put it behind him and held it there. And you know, I was in charge at the time of like figuring out where they took it, so I realized he had put it behind him and just had it in one hand, and I just grabbed it and ran, straight out of his hand, and got it that way. So I mean it takes a little scheming and planning, but it’s fun, it’s one of the fun parts about a wedding.”

Analysis:

Indian society is very patriarchal. So, in a way, what happens in a wedding is that the groom’s family steals the bride from her family. In this sense, the activity of the bride’s family in the wedding demonstrates their acknowledgment of this fact and their consequent response. That they steal the groom’s shoes exhibits a lighthearted form of revenge taken against the groom’s family. The monetary compensation received from the return of the shoes is the least they can expect after having their daughter stolen from them.